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guro
scat
furry -rating:g

Artist

  • ? mizuki hitoshi 4.3k

Copyright

  • ? touhou 952k

Characters

  • ? flandre scarlet 55k
  • ? kochiya sanae 37k
  • ? remilia scarlet 55k
  • ? tatara kogasa 17k
  • ? yakumo ran 20k

General

  • ? 4koma 104k
  • ? 6+girls 91k
  • ? :t 29k
  • ? artist self-insert 10k
  • ? ascot 159k
  • ? bat wings 64k
  • ? blonde hair 1.7M
  • ? blue eyes 2.0M
  • ? blue hair 974k
  • ? blush 3.3M
  • ? breasts 3.9M
  • ? cheek pull 1.5k
  • ? closed eyes 816k
  • ? comic 594k
  • ? detached sleeves 472k
  • ? frog hair ornament 19k
  • ? green eyes 959k
  • ? green hair 474k
  • ? hair ornament 1.6M
  • ? hands in opposite sleeves 3.8k
  • ? hat 1.4M
  • ? heterochromia 132k
  • ? jealous 4.4k
  • ? karakasa obake 7.5k
  • ? long hair 4.9M
  • ? medium breasts 985k
  • ? multiple girls 1.7M
  • ? open mouth 2.7M
  • ? pout 29k
  • ? real life insert 3.5k
  • ? red eyes 1.4M
  • ? shirt 2.2M
  • ? short hair 2.5M
  • ? siblings 125k
  • ? sisters 73k
  • ? skirt 1.7M
  • ? smile 3.3M
  • ? snake 25k
  • ? tabard 26k
  • ? tears 254k
  • ? umbrella 99k
  • ? vest 247k
  • ? wings 492k
  • ? yellow eyes 800k

Meta

  • ? commentary request 3.6M
  • ? highres 6.2M
  • ? photoshop (medium) 707k
  • ? translated 587k

Information

  • ID: 1139156
  • Uploader: Schrobby »
  • Date: over 13 years ago
  • Size: 251 KB .jpg (480x1452) »
  • Source: pixiv.net/artworks/26483495 »
  • Rating: Sensitive
  • Score: 12
  • Favorites: 23
  • Status: Active

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remilia scarlet, flandre scarlet, kochiya sanae, yakumo ran, and tatara kogasa (touhou) drawn by mizuki_hitoshi

Artist's commentary

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  • がんばれ小傘さん 503

    自分の日頃の行いを小傘さんに投影して描いてみようという日記漫画です。

    ちょっと調子乗りすぎました。
    気づいてからはなるだけ自重してましたが、ときどきポロッと出ちゃうのが申し訳なかったです。

    502・503話は帰りの飛行機の中で描きましたが、タブレットPCでの作業は効率的にちょっとしんどいですねー。
    荷物になるから持っていかなかったけど、いつもの左手コントローラーが欲しかったです(^^;)

    Hang in There Kogasa-san 503

    I got a little too carried away. I'd rein it in as much as possible when I noticed, but sometimes it'd just spill out, for which I apologize.

    I drew strips 502 and 503 on the plane ride home, but working on a tablet PC is a bit of a pain, efficiency-wise, isn't it. I wished I had my usual left-hand controller, but I couldn't, since it was in my luggage. (^^;)

    • ‹ prev Search: cheek_pull next ›
    • « ‹ prev Pool: Touhou - Hang in There Kogasa-san (Mizuki Hitoshi) next › »
  • Comments
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    mintycake
    over 13 years ago
    [hidden]

    I know the feeling... ;~;

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    cybeast
    over 13 years ago
    [hidden]

    Jealous wife is jealous

    -1 Reply
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    user 334273
    over 13 years ago
    [hidden]

    AMERICA

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    All Knowing Frog
    over 13 years ago
    [hidden]

    ...<_<...>_>... in America

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    fortunachan
    over 13 years ago
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    is sanaewife no parsee isn't

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    Moonspeaker
    over 13 years ago
    [hidden]

    I got a little too carried away. I'd rein it in as much as possible when I noticed, but sometimes it'd just spill out, for which I apologize.

    I drew strips 502 and 503 on the plane ride home, but working on a tablet PC is a bit of a pain, efficiency-wise, isn't it. I wished I had my usual left-hand controller, but I couldn't, since it was in my luggage. (^^;)

    Another event sequence and more travel/vacation material for the survey:

    I'd like to go to a hot spring
    • Go to the Underground hot springs hotel
    • Ride Orin's wheelbarrow shuttle
    • Go to the Tokamak hot bath
    • Get Kisume's back scrub
    • Get Yuugi's Newbie-Killer Massage

    The actual term used in the last one is shoken-goroshi, or "kill on first sight". It's used to refer to places (usually video game levels/areas) that totally massacre your player character when you first visit them. Front-on attacks don't work, enemies attack more often than expected, and you're practically guaranteed to die if you take it on without any foreknowledge. Often, they prove easier than other areas once you go through a couple of times and/or figure out the enemies' set-up.

    If there's an actual gamer term for this, please say so and I'll edit the list accordingly.

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    The Shadow
    over 13 years ago
    [hidden]

    I'll take a back scrub from Kisume please!

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    kaiteng
    over 13 years ago
    [hidden]

    yotta said:
    AMERICA

    F*CK YEAH!!

    -1 Reply
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    Nyxshade
    over 13 years ago
    [hidden]

    Moonspeaker said:
    If there's an actual gamer term for this, please say so and I'll edit the list accordingly.

    In relation to Touhou, I think it's called Stage 4.

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    auton merlin
    over 13 years ago
    [hidden]

    Nyxshade said:
    In relation to Touhou, I think it's called Stage 4.

    Or Beef Gate for other games, probably.

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    AKRA
    over 13 years ago
    [hidden]

    Huh, just noticed the subtle style change at the 500th strip onwards.

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    Moonspeaker
    over 13 years ago
    [hidden]

    auton_merlin said:
    Or Beef Gate for other games, probably.

    Hadn't heard of that one before. Checking into it, I see it's supposed to refer to game areas that are ridiculously hard if you reach them too early relative to the planned sequence of a game—i.e., visiting area N directly from area J, when you need to level up via areas K-M first. These areas can be defeated if you have very good luck or know a special trick. Shoken-goroshi doesn't seem to have that qualification. It's somewhere between a Beef Gate and Nintendo Hard, I guess, a level you reach in correct sequence, but which is abruptly so hard relative to what you or your character has experienced so far that you're almost guaranteed to die, sometimes immediately.

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    Zemyla
    over 13 years ago
    [hidden]

    Moonspeaker said:
    If there's an actual gamer term for this, please say so and I'll edit the list accordingly.

    Subterranean Animism.

    1 Reply
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    23rd Break
    over 13 years ago
    [hidden]

    Zemyla said:
    Subterranean Animism.

    Not exactly wisely said, but in any case, ANY STAGE 4-6 of the Touhou Series.

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    zebcar
    over 13 years ago
    [hidden]

    Moonspeaker said:
    If there's an actual gamer term for this, please say so and I'll edit the list accordingly.

    Trial-and-Error Gameplay seems pretty similar.

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    BadRoad
    over 13 years ago
    [hidden]

    If letting TVTropes ruin our vocabulary, it sounds like a combination of Difficulty Spike and Easy Level Trick.

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    truckingman
    over 13 years ago
    [hidden]

    I would go to the Tokamak.

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    NWSiaCB
    over 13 years ago
    [hidden]

    I always found Stage 4 to be pretty easy, relatively speaking, for Subterranean Animism. I got through without continues on my first try that I got past stage 3 without resetting. (I reset if I can't get past stage 3 without losing less than one life, since I figure there's no way I'm completing the game at that rate.) Only Rin was hard, although because I was playing Mari-Patchu, Satori was a cakewalk.

    Stage 5, however, is (literal) Hell. I died on the first friggin' wave of bullets. Took me 6 or 7 continues just to get past that stage.

    zebcar said:
    Trial-and-Error Gameplay seems pretty similar.

    Probably the best "translation", aside from just outright "Newbie Killer" or "Newbie Punisher".

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    StriderTuna
    over 13 years ago
    [hidden]

    stage 4 in Touhou can be rather rough, especially in IN and MoF but it's stage 5 that ruins the 1cc runs with tricky bosses (save for IN and MoF) and tough levels.

    Reimu/Marisa and Aya are more stage 5 tier than Reisen and Sanae.

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    shadowbringer
    over 13 years ago
    [hidden]

    Moonspeaker said:
    If there's an actual gamer term for this, please say so and I'll edit the list accordingly.

    as people have mentioned, Trial And Error Gameplay, or Fake Difficulty (may involve Revive Kills Zombie for when some tactic that makes some attacks more trivial is discovered).
    At times, bosses may be called Wakeup Call Boss (even if they're only difficult in the first attempts; this trope refers to a sudden increase in difficulty, rather than how certain parts in the game are only difficult on the first attempts or has their risk more dependant on lack of memorization); some may name it Darwinian Gameplay ("adapt or die"), some may call "memo garbage" too.

    Trial And Error would sound more fitting, imho.

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    lolin86
    over 13 years ago
    [hidden]

    Suddenly I remembered those two trolls from youtube that plays videogames and one always yells "AMERICA" whenever something patriotic happens

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    BadRoad
    over 13 years ago
    [hidden]

    They need to play "Metal Wolf Chaos": a game so American it could only be made in Japan.

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    OtomeSound
    over 13 years ago
    [hidden]

    We're all living in America
    America
    ist wunderbar

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    Allen Walker
    over 13 years ago
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    I couldn't read Ran's line without thinking of Rhythm Heaven.

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    truckingman
    over 13 years ago
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    Welcome to America.

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    MasterZebulin
    about 13 years ago
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    Moonspeaker said:
    Another event sequence and more travel/vacation material for the survey: The actual term used in the last one is shoken-goroshi, or "kill on first sight". It's used to refer to places (usually video game levels/areas) that totally massacre your player character when you first visit them. Front-on attacks don't work, enemies attack more often than expected, and you're practically guaranteed to die if you take it on without any foreknowledge. Often, they prove easier than other areas once you go through a couple of times and/or figure out the enemies' set-up.

    If there's an actual gamer term for this, please say so and I'll edit the list accordingly.

    So in other words, the japanese term for "That One Level".

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    I'm going to America.
    Vhah?! Vhah ish ihh?! What?! What is it?!
    I'm Sorry
    It's possible I'm going to America.
    How nice.
    Ooh... awesome.
    Nothing at all!
    America-♥
    America-
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