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guro
scat
furry -rating:g

Artist

  • ? tom-neko (zamudo akiyuki) 266

Copyrights

  • ? ace combat 830
  • ? ↳ ace combat x 24

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  • ? 1girl 7.8M
  • ? aircraft 24k
  • ? airplane 16k
  • ? armor 285k
  • ? bodysuit 167k
  • ? boots 654k
  • ? gloves 1.8M
  • ? gun 182k
  • ? head-up display (vehicle) 33
  • ? headgear 97k
  • ? long hair 5.7M
  • ? looking at viewer 4.5M
  • ? mecha musume 15k
  • ? military 105k
  • ? military vehicle 21k
  • ? personification 43k
  • ? pov 180k
  • ? solo 6.5M
  • ? thighhighs 1.4M
  • ? user interface 5.2k
  • ? weapon 760k
  • ? wings 575k
  • ? yr-99 forneus 4

Meta

  • ? commentary request 5.9M
  • ? variant set 184k

Information

  • ID: 2743789
  • Uploader: Megamet »
  • Date: almost 9 years ago
  • Approver: Qpax »
  • Size: 739 KB .jpg (1537x1014) »
  • Source: pixiv.net/artworks/58160618 »
  • Rating: Sensitive
  • Score: 25
  • Favorites: 31
  • Status: Active

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This post belongs to a parent and has 1 sibling (learn more) « hide
post #2438484
post #2743789
post #9210210
Resized to 55% of original (view original)
ace combat and 1 more drawn by tom-neko_(zamudo_akiyuki)

Artist's commentary

  • Original
  • YR-99 フォルネウス

    フォルネウスは海の怪物らしいのでスク水&海洋生物を意識してデザインしました。塗装はX2にあったデルフィナス似カラーのイメージです。

    ※例によってコフィンシステム搭載機なのでフルフェイス差分があります。

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  • Comments
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    HawkeyeNFO
    about 8 years ago
    [hidden]

    An aircraft HUD is usually projected or focused at infinity, so the symbology should look pretty clear unless you are looking at something really close, like less than 10 meters away.

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    Strv103B
    almost 6 years ago
    [hidden]

    HawkeyeNFO said:

    An aircraft HUD is usually projected or focused at infinity, so the symbology should look pretty clear unless you are looking at something really close, like less than 10 meters away.

    I guess from our POV (pilot in cockpit) eyes are focused on aircraft, not on cockpit and HUD, that's why it is blurry.

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