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  • ? different reflection 3.9k
  • ? reflection 45k
  • ? mirror 32k
  • ? broken mirror 1.2k
  • ? hand on mirror 256
  • ? looking at mirror 4.1k
  • ? reflective water 5.7k
  • ? dual persona 47k
  • ? ripples 12k
  • ? cracked glass 1.2k
  • ? sink 4.5k
  • ? full-length mirror 1.5k
  • ? broken glass 4.9k
  • ? glass shards 1.6k
  • ? crack 9.9k
  • ? reflective floor 4.0k
  • ? puddle 6.6k
  • ? glass 21k
  • ? water 246k
  • ? bathroom 13k
  • ? faucet 3.2k
  • ? dress 1.5M
  • ? long hair 5.0M
  • ? highres 6.2M
  • ? spoilers 39k

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  • Edit

    When something in the reflection in a mirror or any reflective surface does not match up with what viewers realistically expect, for instance showing a character's dual persona.

    If the reflected image is different due to an artistic error, then use bad reflection instead. If the reflected image is different because it doesn't show the character's reflection, use no reflection instead.

    See also

    • augmented reality
    • different shadow
    • dual persona
    • revealing layer
    • Tag Group:Image Composition

    This tag implicates reflection (learn more).

    View wiki

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