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guro
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  • ? lumine (genshin impact) 17k
  • ? etna (disgaea) 2.0k
  • ? prinny 970
  • ? damage numbers 328
  • ? gameplay mechanics 14k
  • ? bouncing flat chest 46
  • ? healing 295
  • ? health bar 3.1k
  • ? user interface 4.0k
  • ? hitting 2.0k
  • ? flapping 959
  • ? watching 1.1k
  • ? studded bracelet 1.5k
  • ? punching 9.3k
  • ? fake screenshot 11k
  • ? attack 4.4k
  • ? comic 591k
  • ? leather gloves 2.3k
  • ? sangvis ferri 3.1k
  • ? red tail 2.5k
  • ? explosion 12k
  • ? skull earrings 2.9k
  • ? parody 88k
  • ? spread wings 3.1k
  • ? spine (medium) 561

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    A gameplay mechanics involving numbers that appear to indicate damage dealt from attacks (usually colored white or red), or amount of health restored from a healing action (usually colored green). Generally used in RPGs, but can appear in other game genres.

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