Danbooru
Login Posts Comments Notes Artists Tags Pools Wiki Forum More »
Search Changes Help | Posts (570) History
  • Help
guro
scat
furry -rating:g

Recent Changes (all)

  • micolulu
  • kitou akari
  • denim
  • denim shorts
  • cutoffs
  • exposed pocket
  • list of cookie run characters
  • serbia strong
  • christchurch shooting
  • hibiki (blue archive)
  • hifumi (blue archive)
  • faust (blue archive)
  • hina (blue archive)
  • hina (pajamas) (blue archive)
  • 3ping lovers!
  • alice erzan
  • fray ringgit
  • rumines (3ping lovers!)
  • rachel halfling
  • cature halfling
  • lolo edwar
  • kutsuki tomohiro
  • biko pegasus (umamusume)
  • iwami manaka
  • neverness to everness

Options

  • Tag History
  • Post History
  • Wiki History
  • Discussions
  • What Links Here
  • Mistagged Posts
  • Untagged Posts

cel rendering

トゥーンシェーディング 三渲二

A technique found in 3D media that mimics the appearance of 2D illustrations.

A well-known example is The Legend of Zelda's Breath of the Wild.

In 3D media, cel rendering is typically employed by use of minimalist textures and shaders. This may include hard-edged shadows and highlights, sometimes to a degree that causes visual color banding, and other times, there may be an intentional omission of shadows altogether (e.g. Untitled Goose Game). There may also be use of a prominent outline (Okami), and on the flipside, there may be an omission of an outline altogether.

For the 2D cel shading technique, see anime coloring instead.

Examples

Media examples

Anime

  • Ajin
  • BanG Dream!
  • Idolmaster Shiny Colors
  • Shinigami Bocchan to Kuro Maid
  • Trigun Stampede

Videogames

  • Jet Set Radio
  • NEO: The World Ends With You
  • Ni no Kuni
  • The Legend of Zelda: The Wind Waker

See also

  • Low poly

Posts

post #11267426
post #11267412
post #11267403
post #11267394
post #11267383
post #11267365
post #11267347
post #11267317
Terms / Privacy / Upgrade / Contact /