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guro
scat
furry -rating:g

Artist

  • ? chyan 211

Copyright

  • ? azur lane 152k

Character

  • ? z52 (azur lane) 89

General

  • ? 1girl 7.9M
  • ? armlet 60k
  • ? bare shoulders 1.3M
  • ? black gloves 634k
  • ? black hair 2.1M
  • ? black jacket 364k
  • ? black shorts 183k
  • ? black thighhighs 483k
  • ? breasts 4.7M
  • ? can 36k
  • ? character name 288k
  • ? colored inner hair 142k
  • ? covered navel 186k
  • ? detached collar 176k
  • ? eyeshadow 69k
  • ? flight deck 5.2k
  • ? full body 1.2M
  • ? gloves 1.8M
  • ? hair ornament 1.9M
  • ? holding 2.0M
  • ? holding can 16k
  • ? jacket 1.4M
  • ? jewelry 1.5M
  • ? large breasts 2.1M
  • ? long hair 5.8M
  • ? looking at viewer 4.6M
  • ? makeup 176k
  • ? multicolored hair 1.1M
  • ? non-humanoid robot 8.1k
  • ? off shoulder 326k
  • ? red eyeshadow 20k
  • ? red hair 696k
  • ? red jacket 88k
  • ? revealing clothes 68k
  • ? rigging 33k
  • ? robot 87k
  • ? robot dragon 594
  • ? short shorts 184k
  • ? shorts 617k
  • ? slit pupils 87k
  • ? solo 6.6M
  • ? tail 1.1M
  • ? thighhighs 1.5M
  • ? tongue 524k
  • ? tongue out 393k
  • ? twintails 1.2M
  • ? two-sided fabric 32k
  • ? two-tone hair 373k
  • ? yellow eyes 958k

Meta

  • ? highres 7.6M
  • ? ↳ absurdres 2.7M
  • ? non-web source 166k
  • ? official art 496k

Information

  • ID: 8585640
  • Uploader: denliner27 »
  • Date: over 1 year ago
  • Size: 9.76 MB .png (3582x3412) »
  • Source: Game Asset
  • Rating: Questionable
  • Score: 62
  • Favorites: 59
  • Status: Active

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This post belongs to a parent and has 1 sibling (learn more) « hide
post #8573040
post #8573075
post #8585640
Resized to 23% of original (view original)
z52 (azur lane) drawn by chyan
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    denliner27
    over 1 year ago
    [hidden]

    AL devs seem to hate phone storage with that skin:
    > extract all new skins/sprite data
    > notice that Z52's rigging is missing on the character layer of her default skin
    > check the paintingface folder (the "expression" folder) because they sometime tend to store extra asset here (like post #7157908 )
    >Notice that each "expression" sprite of Z52 is a complete version of the character layer of her default skin with different expression
    >not only the character layer is pointless (a waste of space) since each "expression layer" totally covert it, but 10 copy of the character layer (one for each expression) is overkill.

    This is how expression layers normally looks like this:
    https://files.catbox.moe/sbdq06.png

    Z52 ones:
    https://files.catbox.moe/pw2v13.png

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