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guro
scat
furry -rating:g

Artist

  • ? shiromochi sakura 4.1k

Copyright

  • ? koi suru kokoro to mahou no kotoba 4.0k

Character

  • ? haru haru (koikoko) 2.0k

General

  • ? 1girl 7.9M
  • ? ahoge 899k
  • ? blush 3.8M
  • ? bow 1.6M
  • ? bowtie 449k
  • ? closed mouth 1.8M
  • ? green ribbon 34k
  • ? hair ribbon 756k
  • ? heart 831k
  • ? heart ahoge 16k
  • ? long hair 5.8M
  • ? looking at viewer 4.6M
  • ? pink bow 110k
  • ? pink bowtie 25k
  • ? pink hair 978k
  • ? portrait 128k
  • ? purple eyes 1.1M
  • ? ribbon 1.4M
  • ? shirt 2.7M
  • ? simple background 2.6M
  • ? single hair intake 12k
  • ? smile 3.9M
  • ? solo 6.6M
  • ? star (symbol) 334k
  • ? transparent background 162k
  • ? white shirt 1.3M

Meta

  • ? game asset 147k
  • ? ↳ self-datamine 33k
  • ? non-web source 164k
  • ? variant set 194k
  • ? ↳ large variant set 97k

Information

  • ID: 11351772
  • Uploader: CommentaryRequest »
  • Date: 4 days ago
  • Size: 184 KB .png (640x394) »
  • Source: Extracted from game (face.pac/FA01A_A010.PGD)
  • Rating: General
  • Score: 1
  • Favorites: 1
  • Status: Active

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This post belongs to a parent (learn more) « hide
post #11365839
post #11351772
haru haru (koi suru kokoro to mahou no kotoba) drawn by shiromochi_sakura
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  • Comments
  • Hereinafter
    4 days ago
    [hidden]

    Was there really a need for 500+ posts of an expression layer for a single character, not even the full sprite

    Are you going to do the body layer next? Would be pretty funny.

    -1 Reply
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    Blank User
    4 days ago
    [hidden]

    @CommentaryRequest If you're worried about stitching the head and body together because it would be a third-party edit, those kinds of edits are usually allowed as long as they're done correctly. And if that sounds like a lot of work for 500 posts, it can be done programmatically with things like Python's Pillow library.

    It's also a good idea to upload the original assets without posting them and link them in a comment or in the pool description. That way, other users can see how you did it and any posts that were stitched incorrectly will be easier to replace.

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    CommentaryRequest
    3 days ago
    [hidden]

    @Blank_User

    I'm aware that stitching game sprites is an acceptable kind of third-party edit. When extracting the files of the game, I must've missed the full-body character images, though I found them now. They are already stitched though with the same expressions so no editing will be needed. I can just upload the full sprites and set the expression images as the child post, right?

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    Blank User
    3 days ago
    [hidden]

    CommentaryRequest said in comment #2598815:

    @Blank_User

    I'm aware that stitching game sprites is an acceptable kind of third-party edit. When extracting the files of the game, I must've missed the full-body character images, though I found them now. They are already stitched though with the same expressions so no editing will be needed. I can just upload the full sprites and set the expression images as the child post, right?

    @CommentaryRequest Yeah, that should be fine. I'd also remove the expression-only posts from the pool when you're done since they'd be repetitive with the full-body posts and they'd be parented anyway.

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