Street Fighter - costume tags

Posted under Tags

BUR #29214 has been rejected.

create implication battle_outfit_cammy -> cammy_white
create implication capcom_pro_tour_cammy -> cammy_white
create implication dolls_cammy -> cammy_white
create implication fortnite_cammy -> cammy_white
create implication halloween_cammy -> cammy_white
create implication holiday_cammy -> cammy_white
create implication school_uniform_cammy -> cammy_white
create implication story_mode_cammy -> cammy_white
create implication streetwise_cammy -> cammy_white
create implication track_suit_cammy -> cammy_white
mass update cammy_white garrison_cap -> killer_bee_cammy
mass update cammy_white ribbed_leotard -> killer_bee_cammy
create implication killer_bee_cammy -> cammy_white

Inspired by recent alternate costume implications for Overwatch.

https://game.capcom.com/cfn/sfv/character/cammy/costume?lang=en

I have populated the above (except for Killer Bee Cammy) but unsure how to handle the Nostalgia costume since it comes from SFIV, nor how to handle the various official cosplay costumes.

Only did Cammy so if this gets downvoted, the changes can be reversed & nuked.

After updating Cammy's wiki and going through each of these costumes personally, I actually hope this BUR doesn't pass - not because it isn't valid, but moreso because I don't think the practice of costume tagging is as practical here as it is for games such as League of Legends and Overwatch.

Street Fighter as a franchise hasn't really bothered to maintain consistent names for its alternate costumes. Street Fighter IV just goes with "Alternate #", so unless you went by DLC name (Complete Alternate, Super Complete Alternate, Ultra Complete Alternate, Arcade Challengers, Vacation, Wild, Horror, or something like that) you can't really name them. Street Fighter 6 continues this by going with "Outfit #". Street Fighter V stands out as the outlier here, giving each costume sort of proper names (which sort of makes sense when you hear that the devs credit all the costume DLCs for saving the game). But some of the costume names introduced in SFV are ambiguous, such as "Story Mode Cammy" (really just Story Cammy) or "Nostalgia Cammy" (Alternate 1/Complete Alternate Cammy from SFIV), because multiple Street Fighter games by now have had Story Modes and what constitutes as a "Nostalgia" costume for someone like Cammy would probably vary dramatically. And none of this is even mentioning the alt-designs some costumes in SFV have, as well as tracking down costume release dates so that costumes don't get improperly tagged because someone happened to draw something similar to the unique designs, or confuse one of the throwback costumes as fanart of one of the older games...

All of this is to say, I think tagging alt-costumes in fighting games is a can of worms we should probably be careful with (and this doesn't even consider fucking Street Fighter: Duel, and the broader issue of unrestrained gacha costume tagging impacting stuff like Mario, Sonic, etc). And even beyond that, why did you make tags for her designs in Final Fight Streetwise (Streetwise Cammy) and Fortnite (Fortnite Cammy)? That's not how we normally handle alt-designs for characters in other copyrights.

Updated by Damian0358

Punished_Kiki said:

Also, it would be great to have these alternate costumes tagged with proper names while the official SFV sites are still alive - Capcom will 100% sunset the official site at some point in the near-future & all those costume names will be lost.

I'm 100% certain that wouldn't be an issue, because the names have not just been preserved on various fan wikis, but also we would still have the official patch notes available (ex. ver. 02.060).

BUR #32083 has been approved by @nonamethanks.

rename story_mode_cammy -> sfv_story_cammy

Cammy's Story costume in SFV is just called "Story" in-game, so the 'mode' is superfluous, but more egregiously, "Story Cammy" and "Story Mode Cammy" are both equally ambiguous names, for reasons I had mentioned. "SFV Story Cammy" is more specific.

No decision had been made yet about whether or not these tags should exist to begin with, so I'll use this rename BUR as a bump for the topic. If these tags should exist, approve the original BUR first before this one, so that it carries over the implication to the main tag. Someone should double-check the 'mass updates' though.

Damian0358 said in forum #438692:

@KalpacMuskoxen Stop doing shit under everyone's noses, especially when it's undecided stuff like this. I should be nuking the tags you made for Han Juri, Manon Legrand, Kimberly Jackson, and Chun-Li.

The previous BUR in this thread sat for 45 days with no engagement and expired. The howto:named_outfits discussion (topic #17377) stalled without resolution. Forum proposals about costume tagging go nowhere when they're hypothetical — the Killer Bee Cammy tag only survived because someone populated it to 700 posts first, at which point @nonamethanks said nuking it doesn't make sense. I tagged first because I wanted to present populated, functional tags that we can evaluate concretely rather than another abstract proposal that expires in 45 days.

The Dead or Alive costume BUR (topic #28436) was approved by @evazion. His standard was: officially named, visually distinct, and notable. nonamethanks' reasoning was direct: "We either nuke all of these tags or imply them, and nuking them doesn't seem like a good idea given they are skins like any other game's." I've applied that same standard here. If Street Fighter should be handled differently from Dead or Alive, I'd like to understand the reasoning, because structurally they're identical: fighting games with officially named, visually distinct costumes.

There are 32,000 Street Fighter posts on Danbooru. The franchise has had hundreds of officially designated alternate costumes across SFIV, SFV, and SF6. Until recently, not a single one had a dedicated tag. That's a searchability gap that doesn't exist for Overwatch, League of Legends, Dead or Alive, or any gacha game with comparable costume volume.

The alternative — searching with multiple general clothing tags — isn't user friendly or practical. A user looking for Chun-Li's Covert Operations outfit would need something like chun-li + black_dress + street_fighter_v + stole (and even that doesn't work because people don't know what a stole is, so chun-li + black_dress + street_fighter_v will give you a mix of her Battle Outfit 1 and Covert Operations costumes). That search already requires you to already know what the costume looks like and what game it originates from, and most importantly, isn't even possible for the majority of users. Members are limited to 2 tags per search. A single costume tag replaces all of that with one precise term that works within the 2-tag limit. This isn't tag bloat, it's basic search functionality.

There's also the cross-game problem. Some characters, like Han Juri, don't even have a "default" costume. Her default IV costume is also in V, her default V costume is also in 6, and her default 6 costume is already in The King of Fighters All Star. There is no singular base design for her. And as those costumes appear in multiple games, just tying down those costumes to copyright tags would be inaccurate. Juri wears her V default so prominently in 6 (it's her primary in Word Tour until you increase your Master Bond high enough) it'd be inaccurate to tag it with Street Fighter V in new artworks.

Every tag I've created uses Capcom's official costume designations, whether that's a proper name like "Spider" or "Nostalgia" from SFV's CFN site, or the official in-game label like "Outfit 2" from SF6. I haven't invented any names. I've documented these with visual references and sources in the wiki entries for Juri, Chun-Li, Kimberly, and Manon. Each tag represents a visually distinct design, not a palette swap, not a color edit.

I'm also not the only one who sees the need. @janggab independently created tags for Manon's Outfit 2 and A.K.I.'s Outfit 3. @alphashitlord created wiki entries for some of Juri's costumes that I'd already created tags for. Multiple users have arrived at the same conclusion independently.

I'm all for discussing alternative names. Han Juri (Alternate 2) is called "デザイン画(テコンドー風)" in concept art, which translates roughly to "Taekwando Style" for example, which is more descriptive:

Updated by KalpacMuskoxen

KalpacMuskoxen said in forum #438702:

The previous BUR in this thread sat for 45 days with no engagement and expired. The howto:named_outfits discussion (topic #17377) stalled without resolution. Forum proposals about costume tagging go nowhere when they're hypothetical — the Killer Bee Cammy tag only survived because someone populated it to 700 posts first, at which point @nonamethanks said nuking it doesn't make sense. I tagged first because I wanted to present populated, functional tags that we can evaluate concretely rather than another abstract proposal that expires in 45 days.

The Dead or Alive costume BUR (topic #28436) was approved by @evazion. His standard was: officially named, visually distinct, and notable. nonamethanks' reasoning was direct: "We either nuke all of these tags or imply them, and nuking them doesn't seem like a good idea given they are skins like any other game's." I've applied that same standard here. If Street Fighter should be handled differently from Dead or Alive, I'd like to understand the reasoning, because structurally they're identical: fighting games with officially named, visually distinct costumes.

There are 32,000 Street Fighter posts on Danbooru. The franchise has had hundreds of officially designated alternate costumes across SFIV, SFV, and SF6. Until recently, not a single one had a dedicated tag. That's a searchability gap that doesn't exist for Overwatch, League of Legends, Dead or Alive, or any gacha game with comparable costume volume.

The alternative — searching with multiple general clothing tags — isn't user friendly or practical. A user looking for Chun-Li's Covert Operations outfit would need something like chun-li + black_dress + street_fighter_v + stole (and even that doesn't work because people don't know what a stole is, so chun-li + black_dress + street_fighter_v will give you a mix of her Battle Outfit 1 and Covert Operations costumes). That search already requires you to already know what the costume looks like and what game it originates from, and most importantly, isn't even possible for the majority of users. Members are limited to 2 tags per search. A single costume tag replaces all of that with one precise term that works within the 2-tag limit. This isn't tag bloat, it's basic search functionality.

There's also the cross-game problem. Some characters, like Juri, don't even have a "default" costume. Her default IV costume is also in V, her default V costume is also in 6, and her default 6 costume is already in The King of Fighters All Star. There is no singular base design for her. And as those costumes appear in multiple games, just tying down those costumes to copyright tags would be inaccurate. Juri wears her V default so prominently in 6 (it's her primary in Word Tour until you increase your Master Bond high enough) it'd be inaccurate to tag it with Street Fighter V in new artworks.

Every tag I've created uses Capcom's official costume designations, whether that's a proper name like "Spider" or "Nostalgia" from SFV's CFN site, or the official in-game label like "Outfit 2" from SF6. I haven't invented any names. I've documented these with visual references and sources in the wiki entries for Juri, Chun-Li, Kimberly, and Manon. Each tag represents a visually distinct design, not a palette swap, not a color edit.

I'm also not the only one who sees the need. @janggab independently created tags for Manon's Outfit 2 and A.K.I.'s Outfit 3. @alphashitlord created wiki entries for some of Juri's costumes that I'd already created tags for. Multiple users have arrived at the same conclusion independently.

I'm all for discussing alternative names. Han Juri (Alternate 2) is called "デザイン画(テコンドー風)" in concept art, which translates roughly to "Taekwando Style" for example, which is more descriptive:

He's right about the naming conventions. SF6 costumes are quite literally named "Outfit 1/2/3" etc, and anyone who plays the game knows them by that. Even though the naming convention is inconsistent and non-descriptive, I think the official names should be used rather than something users here came up with for them.

As a suggestion, I think something along the lines of 'Han Juri (SFIV Default)" would work for some of the characters with multiple defaults. "Chun-li (SF6 Outfit 2)" as another example if you want to future proof Capcom reusing the "Outfit X" naming convention.

I've thought about how the lack of individual costume tags for SF characters sucks, so I'm glad someone made them at least. I can't speak for how it was handled or anything, but I personally believe some costumes are worthy of their own tag.

Updated by sakurada ichigo

KalpacMuskoxen said in forum #438702:

I'm also not the only one who sees the need. @janggab independently created tags for Manon's Outfit 2 and A.K.I.'s Outfit 3. @alphashitlord created wiki entries for some of Juri's costumes that I'd already created tags for. Multiple users have arrived at the same conclusion independently.

I tagged first because I wanted to present populated, functional tags that we can evaluate concretely rather than another abstract proposal that expires in 45 days.

They didn't come to it independently, they saw you doing stuff without discussion and following your lead, in janggab's case even doing so without considering tag naming standards. This is why I keep telling you to stop doing shit by yourself, because things can quickly domino and make a massive mess.

KalpacMuskoxen said in forum #438702:

Every tag I've created uses Capcom's official costume designations, whether that's a proper name like "Spider" or "Nostalgia" from SFV's CFN site, or the official in-game label like "Outfit 2" from SF6. I haven't invented any names. I've documented these with visual references and sources in the wiki entries for Juri, Chun-Li, Kimberly, and Manon. Each tag represents a visually distinct design, not a palette swap, not a color edit.

Capcom's own designations outside of SFV, as I pointed out in forum #298915, suck ass. In addition, because you avoided discussion, even if we were to accept SF costume tags, there is now a naming standard discrepancy between your tags and the ones Kikimaru made for this thread.

KalpacMuskoxen said in forum #438702:

The Dead or Alive costume BUR (topic #35561) was approved by @evazion. His standard was: officially named, visually distinct, and notable.

Looking at the wikis makes me argue that you're, per evazion's words, going overboard. I doubt most of these costume tags you made are notable.

KalpacMuskoxen said in forum #438702:

There's also the cross-game problem. Some characters, like Han Juri, don't even have a "default" costume. Her default IV costume is also in V, her default V costume is also in 6, and her default 6 costume is already in The King of Fighters All Star. There is no singular base design for her. And as those costumes appear in multiple games, just tying down those costumes to copyright tags would be inaccurate. Juri wears her V default so prominently in 6 (it's her primary in Word Tour until you increase your Master Bond high enough) it'd be inaccurate to tag it with Street Fighter V in new artworks.

forum #411353 is illustrative of a number of tagging decisions made surrounding default costume tags, in that it needs to be difficult to find in order to justify their creation. The use of copytags in your search immediately undermines the potential for SF default costume tags, as people will be tagging the copytag the design debuted in first and foremost.

Killer Bee Cammy is nearly a 1k tag, but remove Zero from the search and you're left with posts that are just missing the copytag (killer_bee_cammy street_fighter_zero_(series)). The same can be said for han_juri_(nostalgia) -street_fighter_iv_(series), han_juri_(outfit_2) -street_fighter_v, and han_juri_(outfit_1) -street_fighter_6, regardless of the fact that they can appear in other games, because you'd then just do something akin to post #11278257, tagging the copytag the design is from and the game being referenced, thus making the World Tour argument null and void (especially with how little fanart we have that's explicitly World Tour-based).

Damian0358 said in forum #438706:

They didn't come to it independently, they saw you doing stuff without discussion and following your lead, in janggab's case even doing so without considering tag naming standards. This is why I keep telling you to stop doing shit by yourself, because things can quickly domino and make a massive mess.

@janggab created tags for Manon's Outfit 2 and A.K.I.'s Outfit 3 on 2026-05-07. I created mine on 2026-05-09. They tagged before I did. I didn't even know they had done it until I started my own tagging.

Capcom's own designations outside of SFV, as I pointed out in forum #298915, suck ass.

I'm open to discussing naming conventions, but I think the official names should be the starting point, not something we invent. "Outfit 1/2/3" is what Capcom uses in-game and on their official social media. Capcom's own Twitter account posts things like "Outfit 3 is what Juri wears when she's chilling at home" with developer quotes attached. The SF6 community knows these costumes by these names. @sakurada_ichigo, who plays the game, confirms this forum #438705 . If we rename them to something Danbooru-invented, we're making them harder to find for anyone coming from the actual game community.

JP artists writing "Outfit #" in the actual artwork.

post #10298466
post #10763894
post #6929931
post #7782471
post #9526399
Examples of artists explicitly mentioning "Outfit #" in the commentary.

That said, I'd support sakurada_ichigo's suggestion of game-prefixing where needed for future-proofing — han_juri_(sf6_outfit_2) instead of han_juri_(outfit_2) — if the community prefers that. I'm not married to the current format.

In addition, because you avoided discussion, even if we were to accept SF costume tags, there is now a naming standard discrepancy between your tags and the ones Kikimaru made for this thread.

As for "avoiding discussion" — I wasn't avoiding it, I was preparing for it. This thread's history shows what happens when you propose costume tags without doing the groundwork first: 45 days of silence and an expired BUR. I needed populated tags, documented wikis, and visual references to have a discussion worth having. That's what I brought to the table. We're having the discussion now.

Looking at the wikis makes me argue that you're, per evazion's words, going overboard. I doubt most of these costume tags you made are notable.

evazion's "overboard" comment in the DOA thread was about palette swaps and minor variations. Every tag I've created is for an officially designated, purchasable/selectable costume that Capcom advertised and sold as DLC or included as a distinct outfit slot. If a game has 6 alternate costumes and they're all individually advertised and sold, they're all notable — that's not "going overboard," that's the complete set.

forum #411353 is illustrative of a number of tagging decisions made surrounding default costume tags, in that it needs to be difficult to find in order to justify their creation. The use of copytags in your search immediately undermines the potential for SF default costume tags, as people will be tagging the copytag the design debuted in first and foremost.

Copyright tags and costume tags serve different functions. han_juri + street_fighter_v tells you the art references SFV. It doesn't tell you which of Juri's multiple SFV costumes she's wearing — her default, her School Uniform, her Spider costume, or any other. The copyright tag identifies the game. The costume tag identifies the outfit. A user who specifically wants Juri's Spider costume has no way to isolate it with copyright tags alone.

And the copytag workaround still hits the 2-tag search limit for Members. han_juri + street_fighter_v already uses both tags, and you're still looking at every SFV Juri costume mixed together.

Killer Bee Cammy is nearly a 1k tag, but remove Zero from the search and you're left with posts that are just missing the copytag (killer_bee_cammy street_fighter_zero_(series)). The same can be said for han_juri_(nostalgia) -street_fighter_iv_(series), han_juri_(outfit_2) -street_fighter_v, and han_juri_(outfit_1) -street_fighter_6, regardless of the fact that they can appear in other games, because you'd then just do something akin to post #11278257, tagging the copytag the design is from and the game being referenced, thus making the World Tour argument null and void (especially with how little fanart we have that's explicitly World Tour-based).

That approach tags which games are being referenced but still doesn't identify which costume is being worn. If someone draws Juri in her SFV default in a SF6 context, tagging both copyrights tells you two games are relevant. It doesn't distinguish her SFV default from her School Uniform or any other SFV-originating costume. The costume tag is the only piece of information that actually answers "what is she wearing."

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