Aniplex announced at its panel at Sakura-Con on Saturday that it will release the Type-Moon's Fate/Grand Order game for iOS and Android in the United States. The game is slated for this summer, and it will have the original Japanese cast with subtitles.
That's cool,also very late.Unless I can transfer my account so that I can retain my progress,I'll have to say pass,and I'm most likely not the only one who thinks this way.
I think everyone who would be excited to play FGO has already played it by now, so it's only really to appeal to those that haven't gotten on the bandwagon yet. Or people that just can't put up with reading Japanese text.
Just my 2c. I really like Nasuverse, but I quit mobage/netge a year or two ago for obvious reasons.
Major points were: Account transfers aren't happening. The App will start with content through "chapter 2", but the app itself will have "various quality fixes in the app that Aniplex has released in Japan up through this point." Collaborations and events may be unique between the NA and JP versions of the game. Currently no plans for a European release.
Update on the previous link, the game is being released in NA by Aniplex Japan.
I think everyone who would be excited to play FGO has already played it by now, so it's only really to appeal to those that haven't gotten on the bandwagon yet. Or people that just can't put up with reading Japanese text.
Just my 2c. I really like Nasuverse, but I quit mobage/netge a year or two ago for obvious reasons.
*Raises hand* Person excited for it who hasn't here, so that's one customer at least. Can't really be arsed to learn an entire new language for the sake of another thinggy to fiddle with while on my commute instead of looking out the window (or mess around with explanation/references and doing it outside of my usual phone-game time when I'm usually console or PC gaming), but would definitely welcome it if I could do it in said on-the-go-and-need-something-to-fiddle-with time.
Presumably they're banking on my situation not being unique; after all, half the point of games on cell phones is on-the-go usage, and needing a language barrier reference kinda defeats the purpose of that for all but the most devoted.
I also have friends who never play the game because "I can't put my heart into something I don't understand" or that kind of reasons. So I have to go with them as well despite having dozen of SSR in my current account.
Beside, you can always have JP account as your main and just play NA for the story.
HaroldRowsdower said: Presumably they're banking on my situation not being unique; after all, half the point of games on cell phones is on-the-go usage, and needing a language barrier reference kinda defeats the purpose of that for all but the most devoted.
*Raises hand* Person excited for it who hasn't here, so that's one customer at least.
Presumably they're banking on my situation not being unique; after all, half the point of games on cell phones is on-the-go usage, and needing a language barrier reference kinda defeats the purpose of that for all but the most devoted.
I suppose, but with FGO I think it's more the strength of the copyright than anything since there's such a large fanbase for it. Playing on the go is nice and all, but these are some of the same folks, or same kind of folks, that also play Kancolle and GBF -- of which are both netoge (although we're not counting their mobile counterparts).
I'll try not to dumb it down too much but a Western release seems like a fairly low priority for them, and really only to appeal to that 'casual' crowd I mentioned before. GBF didn't even go with a separate Western release, instead they just used the same app and provided an English translation/localization -- and I think that has worked out better. It's just that with that route you do miss out on all the previous events.
Another game did the same thing a few years back, porting a game for a completely new release in a different region IIRC. I believe it was Cherry Credits' English SEA release of Kakusansei Million Arthur (which is now defunct in lieu of Kairisei). Their release "restarted" all the events that have already expired in the Japanese release from the beginning.
The biggest potential problem with a US FGO release is that it may not attract a lot of money from US players.
Many of the most dedicated Fate fans already play the game in Japanese, and have spent their money on that game. So when a US release comes out, a lot of those people won't abandon the time and money spent on their JP accounts to pay more money to get what they had on new accounts.
And, US generally dislikes gacha game models. Seriously, just look at the complaints the FEH gacha got from US players. FGO's gacha is notoriously WORSE than FEH, so I just can't see the more casual US players spend any money for a terrible gacha, or they might drop the game because they think it's "unfair."
I just wonder since there's a new server, if DW can make enough money from the US players to keep the server running. I've seen many US ported JP mobages die very fast because of not enough money/interest from players.
The biggest potential problem with a US FGO release is that it may not attract a lot of money from US players.
Many of the most dedicated Fate fans already play the game in Japanese, and have spent their money on that game. So when a US release comes out, a lot of those people won't abandon the time and money spent on their JP accounts to pay more money to get what they had on new accounts.
And, US generally dislikes gacha game models. Seriously, just look at the complaints the FEH gacha got from US players. FGO's gacha is notoriously WORSE than FEH, so I just can't see the more casual US players spend any money for a terrible gacha, or they might drop the game because they think it's "unfair."
I just wonder since there's a new server, if DW can make enough money from the US players to keep the server running. I've seen many US ported JP mobages die very fast because of not enough money/interest from players.
Yup. There's very little incentive. In my experience mobage/netge in Japan is really generous with gacha, offering tons of free rewards and free rolls. It's most likely because of that easy positive feedback loop and general desire to complete 'everything' that appeals to those players. Alternatively on Western releases, they're really penny pinching. Drop rates for rare cards/units are especially low, and there's really little incentive to play the game without dumping a lot of cash and/or time to get exclusives from completing an event or being rewarded from a global ranking.
I think it plays out to a difference in attitude between Japanese and Western players. Western players (excuse me if I'm being presumptuous) tend to treat these kinds of things as a sort of zero-sum game between other players, as they look towards other participants for their own self accomplishments and trophies. Blowing as little money as possible while simultaneously getting the best rewards (rare items and what not) is something to 'brag' about and keep them invested in a relatively non-complicated game which doesn't require a whole lot of input on their end. And the general attitude is that such things suck, while they're also addictive. Makes for a short shelf life when everyone eventually quits because there's nothing else really engaging about the whole thing.
The most successful mobage/netoge I've seen seems to appeal to both casual and hardcore crowds. Kancolle can be enjoyed fairly casually, and Granblue has a lot more things going for it than just collecting stuff. Engaging character backstories, sublime gameplay, etc.
I'm waiting for the English release because 1) I have not met an IOS or Android emulator that I actually trust 2) I have a friend or two I would like to get into the game 3) I cannot read Japanese, so part of the charm of playing the game will be lost for any lines that aren't voiced (which I CAN understand some of). So there is likely to be plenty of a market to be found here. I doubt it will be the next Pokemon Go, but it doesn't NEED to be so long as it can carve out a niche for itself. It also helps that a number of iconic servants like Medea, Medusa, and Cu are three stars, while EMIYA and Heracles can be your starting servants...