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guro
scat
furry -rating:g

Artist

  • ? rappa (rappaya) 1.7k

Copyright

  • ? kantai collection 535k

Characters

  • ? akagi (kancolle) 12k
  • ? murakumo (kancolle) 7.7k
  • ? yamashiro (kancolle) 5.0k

General

  • ? 3girls 309k
  • ? 4koma 113k
  • ? black hair 2.1M
  • ? blue hair 1.1M
  • ? blue sky 274k
  • ? blunt bangs 404k
  • ? breasts 4.6M
  • ? cannon 19k
  • ? closed eyes 986k
  • ? comic 690k
  • ? detached sleeves 552k
  • ? dress 1.8M
  • ? gameplay mechanics 17k
  • ? hair ornament 1.9M
  • ? hakama 64k
  • ? hakama skirt 45k
  • ? hand on own arm 19k
  • ? headgear 98k
  • ? japanese clothes 503k
  • ? long hair 5.8M
  • ? map 6.0k
  • ? multiple girls 2.0M
  • ? muneate 13k
  • ? nontraditional miko 35k
  • ? open mouth 3.2M
  • ? red eyes 1.7M
  • ? red hakama 18k
  • ? rigging 32k
  • ? sailor dress 47k
  • ? shirt 2.7M
  • ? short hair 3.0M
  • ? sideboob 149k
  • ? skirt 2.0M
  • ? sky 578k
  • ? smoke 55k
  • ? sunset 37k
  • ? sweat 716k
  • ? torn clothes 199k
  • ? torn shirt 16k
  • ? torn sleeves 6.0k
  • ? underboob 122k
  • ? wide sleeves 339k

Meta

  • ? commentary 2.9M
  • ? highres 7.5M
  • ? md5 mismatch 112k
  • ? photoshop (medium) 709k
  • ? translated 633k

Information

  • ID: 2515790
  • Uploader: Jarlath »
  • Date: over 9 years ago
  • Size: 415 KB .jpg (500x1563) »
  • Source: pixiv.net/artworks/59507097 »
  • Rating: Sensitive
  • Score: 7
  • Favorites: 5
  • Status: Active

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akagi, murakumo, and yamashiro (kantai collection) drawn by rappa_(rappaya)

Artist's commentary

  • Original
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  • Translated
  • 子供提督はじめました 81

    これが嫌だった喇叭提督は5-1で浦波掘りました。

    The Child Admiral Has Debuted 51

    Fed up with this, Admiral Rappa dug up Uranami at 5-1.

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  • Comments
  • Jarlath
    over 9 years ago
    [hidden]

    Damn those compass fairies.

    1 Reply
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    rom collector
    over 9 years ago
    [hidden]

    That's more like it. It's hard to win without taking the south route, doing otherwise will lead to less fuel and ammo (less evasion and firepower) if you manage to reach the boss. It doesn't help each node route is random. If you want that Prototype Flight Deck Catapult quest, you better pray RNG sends you to the south route AND you get a S rank. But for now it's all "rush to 3-2 so you can greatly level your ships with less buckets".

    It's a relief I've left all that in the past.

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    NightWave
    over 9 years ago
    [hidden]

    the true enemy has finally showing themself...the compass-chan...

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    AdventZero
    over 9 years ago
    [hidden]

    Me farming for PotatoUranami in a nutshell.

    Finally got fed up and went to clear World 4 quest at 4-1. Got her in less than 12 tries.

    1 Reply
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    m.usouka
    over 9 years ago
    [hidden]

    Didn't even bother to try. I'm just gonna wait and hope she'll drop in a relevant node next event.

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    IVIao
    over 9 years ago
    [hidden]

    rom_collector said:

    That's more like it. It's hard to win without taking the south route

    Actually 4th panel is the best route you can ask for.

    1 Reply
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    NWSiaCB
    over 9 years ago
    [hidden]

    I wonder how his non-Murakumo destroyers are doing with the expeditions... If he's still early in the game, that's a LOT of heavily damaged capital ships to repair...

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    Allaire
    over 9 years ago
    [hidden]

    rom_collector said:

    "rush to 3-2 so you can greatly level your ships with less buckets".

    I don't really get all that "spam 3-2-A ad nauseum". Your girls will lose all morale in 2-3 sorties, so you should swap them all the time, which is horribly dull.

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    rom collector
    over 9 years ago
    [hidden]

    Allaire said:

    I don't really get all that "spam 3-2-A ad nauseum". Your girls will lose all morale in 2-3 sorties, so you should swap them all the time, which is horribly dull.

    That's why you use your whole 4 fleets to lessen the pain of switching. The priority ship to level up is your flagship position which is the only one who gets switched every sortie, while the rest of your fleet benefit from slower leveling up. Meanwhile with a proper setup, the only damaged ship will be the unremodel submarine (the punching bag) who takes less than 30 minutes to repair depending on her level. Every 3-2A sortie takes around 3 minutes, by 4 times it's 12 minutes per cycling. Adding to the submarine repair times it's long enough for morale to recover.

    Long story short, this map is really versatile because you can level all kinds of ships and the only thing slowing you down are the submarine repairs.

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    NNescio
    over 9 years ago
    [hidden]

    rom_collector said:

    That's why you use your whole 4 fleets to lessen the pain of switching. The priority ship to level up is your flagship position which is the only one who gets switched every sortie, while the rest of your fleet benefit from slower leveling up. Meanwhile with a proper setup, the only damaged ship will be the unremodel submarine (the punching bag) who takes less than 30 minutes to repair depending on her level. Every 3-2A sortie takes around 3 minutes, by 4 times it's 12 minutes per cycling. Adding to the submarine repair times it's long enough for morale to recover.

    Long story short, this map is really versatile because you can level all kinds of ships and the only thing slowing you down are the submarine repairs.

    More PTSD for poor decchi.

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    Tetsamaru
    over 9 years ago
    [hidden]

    Allaire said:
    I don't really get all that "spam 3-2-A ad nauseum". Your girls will lose all morale in 2-3 sorties, so you should swap them all the time, which is horribly dull.

    Also, to add to what others are saying, your flagship if taken to the max Morale before hand from 1-1 (I believe around 75-80 without the use of Mamiya) it will literally take like 30 minutes just for her to get back down to like 40 morale, to which case, you can spam 1-1 again.

    So with the Submarine Punching bag and your main flagship you want to grind, there is no reason you shouldn't be spamming 3-2.

    1 Reply
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    Allaire
    over 9 years ago
    [hidden]

    Tetsamaru said:

    So with the Submarine Punching bag and your main flagship you want to grind, there is no reason you shouldn't be spamming 3-2.

    Well I tried to organise hardcore 3-2-a nonstop running a couple of times, almost lost my mind as a result. I think I better go clear some 4-1, 4-2 or 4-3.

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    m.usouka
    over 9 years ago
    [hidden]

    Allaire said:

    I don't really get all that "spam 3-2-A ad nauseum". Your girls will lose all morale in 2-3 sorties, so you should swap them all the time, which is horribly dull.

    Why not just stick in a carrier and a battleship and have everyone else use the accuracy cut-in? That way the only ships you'll have to swap is the maruyus, and if the repair time is taking too long just send ro to 2-3 once or twice before going back to 3-2.

    Updated by m.usouka over 9 years ago

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    It was just a little bit more...!
    We'll win next time!
    Retreat
    Retreat
    Murakumo: Souryuu: Kitakami:Light damage Medium damage Heavy damage
    Fourth sortie
    Third sortie
    Baptism
    Retreat
    Second sortie
    Murakumo: Yamashiro: Kitakami: Souryuu: Akagi: Mutsu:Heavy damage Heavy damage Heavy damage Heavy damage Medium damage Light damage
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